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Failure

Image: Flavio Takemoto/FreeimagesYou’re going to design crap. There’s no way around it. No matter what you do, you’re going to design crap.

When you start out, you’ll look to what others have done and attempt to copy them. You’ll look to published games and attempt to make something like them, only better.

You will fail. (more…)

My first game design - all design and no game!
My first game design – all design and no game!

The first time I made a prototype I started by creating loads and loads of cards. I had a dream about a magnificent 4X game with space battles to dwarf Star Wars, more planets than an astronomers wet dream and a technology tree that would put western culture to shame.

So I created loads and loads of cards. That I designed in Illustrator. One card at a time. And printed out nine to a sheet. And cut out by hand. Once card at a time. And put in card sleeves with a Magic card as a backing. One at at time. (This last one was actually a good idea.)

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