06 Apr

How Your Brain Is Fooling You – Evaluating Ideas

Sad face

Sad faceDon’t get discouraged because there’s a lot of mechanical work to writing… I rewrote the first part of A Farewell to Arms at least fifty times… The first draft of anything is shit.
– Ernest Hemingway

All accolades to the master and all that but Hemingway is quite wrong. The first draft of anything is glorious.

That’s because the first draft isn’t the one you set down on paper. It’s the one you see in your head.

The first paper draft of anything is shit, but the first glimpse of your idea, the first vision, is amazing. Read More

04 Sep

Advice for those dreaming of designing a game

Image: Flavio Takemoto/FreeimagesYou’re going to design crap. There’s no way around it. No matter what you do, you’re going to design crap.

When you start out, you’ll look to what others have done and attempt to copy them. You’ll look to published games and attempt to make something like them, only better.

You will fail. Read More

03 Dec

My first time – Confessions of a Virgin Designer

My first game design - all design and no game!

My first game design – all design and no game!

The first time I made a prototype I started by creating loads and loads of cards. I had a dream about a magnificent 4X game with space battles to dwarf Star Wars, more planets than an astronomers wet dream and a technology tree that would put western culture to shame.

So I created loads and loads of cards. That I designed in Illustrator. One card at a time. And printed out nine to a sheet. And cut out by hand. Once card at a time. And put in card sleeves with a Magic card as a backing. One at at time. (This last one was actually a good idea.)

Read More